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1#
 发表于 2003-3-12 12:11 
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 [转帖]能显示文字的进度条
| 这是一个比较简单的有关于进度条控制的类,它在进度框中能够显示文件名和百分比,我想读者肯定在装软件的时候看到过。这个类最重要的功能就是允许在进度条中显示文字,如下: void setshowtext(bool bshow);
 你可以通过这个函数来设置是否能显示文字。设置文字你可以用cwnd::setwindowtext,如果你用函数setshowtext(true)来设置能显示文字,但是你没有用cwnd::setwindowtext来设置要显示的文字是什么,那么该类就会用默认的设置,只显示进度百分比,这点大家还是要注意的。
 由于本人是菜鸟级的VC编程手,还没有完全理解其中的内容,也就是说没有看完全部的代码,我希望读者能把它读完,会更有好处。下面是其中的一些函数的功能,请大家笑纳:
 void SetForeColour(colorref col)        设置进度条中的条的颜色
 void SetBkColour(colorref col)          设置进度条的背景色
 void SetTextForeColour(colorref col)    当进度条没有覆盖文本时,文本的颜色
 void SetTextBkColour(colorref col)      当进度条覆盖文本时,文本的颜色
 CORLORREF GetForeColour()               得到进度条中条的颜色
 CORLORREF GetBkColour()                 得到进度条的背景色
 CORLORREF GetTextForeColour()           当进度条没有覆盖文本时,得到文本的颜色
 CORLORREF GetTextBkColour()             当进度条覆盖文本时,得到文本的颜色
 下面是全部的代码,包括H文件CPP文件
 //以下是H文件
 #if !defined(AFX_TEXTPROGRESSCTRL_H__4C78DBBE_EFB6_11D1_AB14_203E25000000__INCLUDED_)
 #define AFX_TEXTPROGRESSCTRL_H__4C78DBBE_EFB6_11D1_AB14_203E25000000__INCLUDED_
 #if _MSC_VER >= 1000
 #pragma once
 #endif // _MSC_VER >= 1000
 // TextProgressCtrl.h : header file
 //
 // Written by Chris Maunder (chrismaunder@codeguru.com)
 // Copyright 1998.
 /////////////////////////////////////////////////////////////////////////////
 // CTextProgressCtrl window
 class CTextProgressCtrl : public CProgressCtrl
 {
 // Construction
 public:
 CTextProgressCtrl();
 // Attributes
 public:
 // Operations
 public:
 int            SetPos(int nPos);
 int            StepIt();
 void        SetRange(int nLower, int nUpper);
 int            OffsetPos(int nPos);
 int            SetStep(int nStep);
 void        SetForeColour(COLORREF col);
 void        SetBkColour(COLORREF col);
 void        SetTextForeColour(COLORREF col);
 void        SetTextBkColour(COLORREF col);
 COLORREF    GetForeColour();
 COLORREF    GetBkColour();
 COLORREF    GetTextForeColour();
 COLORREF    GetTextBkColour();
 void        SetShowText(BOOL bShow);
 // Overrides
 // ClassWizard generated virtual function overrides
 //{{AFX_VIRTUAL(CTextProgressCtrl)
 //}}AFX_VIRTUAL
 // Implementation
 public:
 virtual ~CTextProgressCtrl();
 // Generated message map functions
 protected:
 int            m_nPos,
 m_nStepSize,
 m_nMax,
 m_nMin;
 CString        m_strText;
 BOOL        m_bShowText;
 int            m_nBarWidth;
 COLORREF    m_colFore,
 m_colBk,
 m_colTextFore,
 m_colTextBk;
 //{{AFX_MSG(CTextProgressCtrl)
 afx_msg BOOL OnEraseBkgnd(CDC* pDC);
 afx_msg void OnPaint();
 afx_msg void OnSize(UINT nType, int cx, int cy);
 //}}AFX_MSG
 afx_msg LRESULT OnSetText(UINT, LPCTSTR szText);
 afx_msg LRESULT OnGetText(UINT cchTextMax, LPTSTR szText);
 DECLARE_MESSAGE_MAP()
 };
 /////////////////////////////////////////////////////////////////////////////
 //{{AFX_INSERT_LOCATION}}
 // Microsoft Developer Studio will insert additional declarations immediately before the previous line.
 #endif // !defined(AFX_TEXTPROGRESSCTRL_H__4C78DBBE_EFB6_11D1_AB14_203E25000000__INCLUDED_)
 //以下是CPP文件
 // TextProgressCtrl.cpp : implementation file
 //
 // Written by Chris Maunder (chrismaunder@codeguru.com)
 // Copyright 1998.
 //
 // Modified : 26/05/98 Jeremy Davis, jmd@jvf.co.uk
 //                Added colour routines
 //
 // TextProgressCtrl is a drop-in replacement for the standard
 // CProgressCtrl that displays text in a progress control.
 //
 // This code may be used in compiled form in any way you desire. This
 // file may be redistributed by any means PROVIDING it is not sold for
 // profit without the authors written consent, and providing that this
 // notice and the authors name is included. If the source code in
 // this file is used in any commercial application then an email to
 // the me would be nice.
 //
 // This file is provided "as is" with no expressed or implied warranty.
 // The author accepts no liability if it causes any damage to your
 // computer, causes your pet cat to fall ill, increases baldness or
 // makes you car start emitting strange noises when you start it up.
 //
 // Expect bugs.
 //
 // Please use and enjoy. Please let me know of any bugs/mods/improvements
 // that you have found/implemented and I will fix/incorporate them into this
 // file.
 #include "stdafx.h"
 #include "TextProgressCtrl.h"
 #ifdef _DEBUG
 #define new DEBUG_NEW
 #undef THIS_FILE
 static char THIS_FILE[] = __FILE__;
 #endif
 
 #ifndef _MEMDC_H_
 //////////////////////////////////////////////////
 // CMemDC - memory DC
 //
 // Author: Keith Rule
 // Email:  keithr@europa.com
 // Copyright 1996-1997, Keith Rule
 //
 // You may freely use or modify this code provided this
 // Copyright is included in all derived versions.
 //
 // History - 10/3/97 Fixed scrolling bug.
 //                   Added print support.
 //
 // This class implements a memory Device Context
 class CMemDC : public CDC
 {
 public:
 // constructor sets up the memory DC
 CMemDC(CDC* pDC) : CDC()
 {
 ASSERT(pDC != NULL);
 m_pDC = pDC;
 m_pOldBitmap = NULL;
 m_bMemDC = !pDC->IsPrinting();
 
 if (m_bMemDC)    // Create a Memory DC
 {
 pDC->GetClipBox(&m_rect);
 CreateCompatibleDC(pDC);
 m_bitmap.CreateCompatibleBitmap(pDC, m_rect.Width(), m_rect.Height());
 m_pOldBitmap = SelectObject(&m_bitmap);
 SetWindowOrg(m_rect.left, m_rect.top);
 }
 else        // Make a copy of the relevent parts of the current DC for printing
 {
 m_bPrinting = pDC->m_bPrinting;
 m_hDC       = pDC->m_hDC;
 m_hAttribDC = pDC->m_hAttribDC;
 }
 }
 
 // Destructor copies the contents of the mem DC to the original DC
 ~CMemDC()
 {
 if (m_bMemDC)
 {
 // Copy the offscreen bitmap onto the screen.
 m_pDC->BitBlt(m_rect.left, m_rect.top, m_rect.Width(), m_rect.Height(),
 this, m_rect.left, m_rect.top, SRCCOPY);
 //Swap back the original bitmap.
 SelectObject(m_pOldBitmap);
 } else {
 // All we need to do is replace the DC with an illegal value,
 // this keeps us from accidently deleting the handles associated with
 // the CDC that was passed to the constructor.
 m_hDC = m_hAttribDC = NULL;
 }
 }
 // Allow usage as a pointer
 CMemDC* operator->() {return this;}
 
 // Allow usage as a pointer
 operator CMemDC*() {return this;}
 private:
 CBitmap  m_bitmap;      // Offscreen bitmap
 CBitmap* m_pOldBitmap;  // bitmap originally found in CMemDC
 CDC*     m_pDC;         // Saves CDC passed in constructor
 CRect    m_rect;        // Rectangle of drawing area.
 BOOL     m_bMemDC;      // TRUE if CDC really is a Memory DC.
 };
 #endif
 
 /////////////////////////////////////////////////////////////////////////////
 // CTextProgressCtrl
 CTextProgressCtrl::CTextProgressCtrl()
 {
 m_nPos            = 0;
 m_nStepSize        = 1;
 m_nMax            = 100;
 m_nMin            = 0;
 m_bShowText        = TRUE;
 m_strText.Empty();
 m_colFore        = ::GetSysColor(COLOR_HIGHLIGHT);
 m_colBk            = ::GetSysColor(COLOR_WINDOW);
 m_colTextFore    = ::GetSysColor(COLOR_HIGHLIGHT);
 m_colTextBk        = ::GetSysColor(COLOR_WINDOW);
 m_nBarWidth = -1;
 }
 CTextProgressCtrl::~CTextProgressCtrl()
 {
 }
 BEGIN_MESSAGE_MAP(CTextProgressCtrl, CProgressCtrl)
 //{{AFX_MSG_MAP(CTextProgressCtrl)
 ON_WM_ERASEBKGND()
 ON_WM_PAINT()
 ON_WM_SIZE()
 //}}AFX_MSG_MAP
 ON_MESSAGE(WM_SETTEXT, OnSetText)
 ON_MESSAGE(WM_GETTEXT, OnGetText)
 END_MESSAGE_MAP()
 /////////////////////////////////////////////////////////////////////////////
 // CTextProgressCtrl message handlers
 LRESULT CTextProgressCtrl::OnSetText(UINT, LPCTSTR szText)
 {
 LRESULT result = Default();
 if ( (!szText && m_strText.GetLength()) ||
 (szText && (m_strText != szText))   )
 {
 m_strText = szText;
 Invalidate();
 }
 return result;
 }
 LRESULT CTextProgressCtrl::OnGetText(UINT cchTextMax, LPTSTR szText)
 {
 if (!_tcsncpy(szText, m_strText, cchTextMax))
 return 0;
 else
 return min(cchTextMax, (UINT) m_strText.GetLength());
 }
 BOOL CTextProgressCtrl::OnEraseBkgnd(CDC* /*pDC*/)
 {
 return TRUE;
 }
 void CTextProgressCtrl::OnSize(UINT nType, int cx, int cy)
 {
 CProgressCtrl::OnSize(nType, cx, cy);
 
 m_nBarWidth    = -1;   // Force update if SetPos called
 }
 void CTextProgressCtrl::OnPaint()
 {
 if (m_nMin >= m_nMax)
 return;
 CRect LeftRect, RightRect, ClientRect;
 GetClientRect(ClientRect);
 double Fraction = (double)(m_nPos - m_nMin) / ((double)(m_nMax - m_nMin));
 CPaintDC PaintDC(this); // device context for painting
 CMemDC dc(&
  aintDC); //CPaintDC dc(this);    // device context for painting (if not double buffering)
 LeftRect = RightRect = ClientRect;
 LeftRect.right = LeftRect.left + (int)((LeftRect.right - LeftRect.left)*Fraction);
 dc.FillSolidRect(LeftRect, m_colFore);
 RightRect.left = LeftRect.right;
 dc.FillSolidRect(RightRect, m_colBk);
 if (m_bShowText)
 {
 CString str;
 if (m_strText.GetLength())
 str = m_strText;
 else
 str.format("%d%%", (int)(Fraction*100.0));
 dc.SetBkMode(TRANSPARENT);
 CRgn rgn;
 rgn.CreateRectRgn(LeftRect.left, LeftRect.top, LeftRect.right, LeftRect.bottom);
 dc.SelectClipRgn(&rgn);
 dc.SetTextColor(m_colTextBk);
 dc.DrawText(str, ClientRect, DT_CENTER | DT_VCENTER | DT_SINGLELINE);
 rgn.DeleteObject();
 rgn.CreateRectRgn(RightRect.left, RightRect.top, RightRect.right, RightRect.bottom);
 dc.SelectClipRgn(&rgn);
 dc.SetTextColor(m_colTextFore);
 dc.DrawText(str, ClientRect, DT_CENTER | DT_VCENTER | DT_SINGLELINE);
 }
 }
 void CTextProgressCtrl::SetForeColour(COLORREF col)
 {
 m_colFore = col;
 }
 void CTextProgressCtrl::SetBkColour(COLORREF col)
 {
 m_colBk = col;
 }
 void CTextProgressCtrl::SetTextForeColour(COLORREF col)
 {
 m_colTextFore = col;
 }
 void CTextProgressCtrl::SetTextBkColour(COLORREF col)
 {
 m_colTextBk = col;
 }
 COLORREF CTextProgressCtrl::GetForeColour()
 {
 return m_colFore;
 }
 COLORREF CTextProgressCtrl::GetBkColour()
 {
 return m_colBk;
 }
 COLORREF CTextProgressCtrl::GetTextForeColour()
 {
 return m_colTextFore;
 }
 COLORREF CTextProgressCtrl::GetTextBkColour()
 {
 return m_colTextBk;
 }
 /////////////////////////////////////////////////////////////////////////////
 // CTextProgressCtrl message handlers
 void CTextProgressCtrl::SetShowText(BOOL bShow)
 {
 if (::IsWindow(m_hWnd) && m_bShowText != bShow)
 Invalidate();
 m_bShowText = bShow;
 }
 
 void CTextProgressCtrl::SetRange(int nLower, int nUpper)
 {
 m_nMax = nUpper;
 m_nMin = nLower;
 }
 int CTextProgressCtrl::SetPos(int nPos)
 {
 if (!::IsWindow(m_hWnd))
 return -1;
 int nOldPos = m_nPos;
 m_nPos = nPos;
 CRect rect;
 GetClientRect(rect);
 double Fraction = (double)(m_nPos - m_nMin) / ((double)(m_nMax - m_nMin));
 int nBarWidth = (int) (Fraction * rect.Width());
 if (nBarWidth != m_nBarWidth)
 {
 m_nBarWidth = nBarWidth;
 RedrawWindow();
 }
 return nOldPos;
 }
 int CTextProgressCtrl::StepIt()
 {
 return SetPos(m_nPos + m_nStepSize);
 }
 int CTextProgressCtrl::OffsetPos(int nPos)
 {
 return SetPos(m_nPos + nPos);
 }
 int CTextProgressCtrl::SetStep(int nStep)
 {
 int nOldStep = nStep;
 m_nStepSize = nStep;
 return nOldStep;
 }
 
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